+61 2 9566 2100 100 Harris St, Pyrmont NSW 2009, Australia [email protected]
+61 2 9566 2100
100 Harris St, Pyrmont NSW 2009, Australia
Recruit Pass $14.99 one-time

Recruit Pass: your first hero bundle

The fastest legal way to stop being dead weight. The Recruit Pass unlocks a starting hero, a weapon crate and a 7-day XP boost — everything a new commander needs to hold their first lane.

// In the Crate

Inside the Recruit Pass

Starter hero unlock

One hero of your choice from the early roster — Assault, Recon or Medic — deployed to your barracks immediately.

Weapon crate

A sealed crate with two mid-tier weapon rolls and one guaranteed rare — enough ordnance to matter by mission three.

7-day XP boost

Double experience on every wave survived for a week. Skill trees fill fast when the multiplier's running.

Recruit insignia

Profile badge marking you as field-certified. Cosmetic, yes — but so is a medal, and soldiers still like medals.

3Hero choices
2+Weapon rolls
7Days of 2x XP
24hDelivery time
Recruit Pass hero bundle contents
// Manifest

Everything in the crate

One payment, zero subscriptions — the pass lands on your account and stays there.

  • Choice of one starter hero, delivered to your roster
  • Weapon crate with two rolls and one guaranteed rare drop
  • 7-day double-XP booster, activates on first login
  • Recruit insignia for your Arena profile
  • Priority desk support for your first 30 days
14-day refunds Delivered within 24h
// Deployment Flow

How it works

Order the pass

Lodge the requisition through the contact desk or the button above — mention 'Recruit Pass' in your message.

Link your profile

We confirm payment, then you link your game profile so the crate lands in the right barracks.

Deploy

Hero, crate and boost activate within 24 hours. Boot Camp Bay won't know what hit it.

// Field Report

Why recruits start here

Most early wipes aren't skill problems — they're inventory problems. The Recruit Pass fixes the inventory.

OTTTD's early campaign is generous, but the first wall — usually Clawline Crossing's split lanes — arrives before most players have a second build-ready hero. The pass bridges that gap: a rostered hero you chose, weapon rolls worth equipping, and an XP window long enough to unlock a real skill branch. At $14.99 it costs less than the mission you'll fail without it.

Account-bound All platforms No subscription Gift-ready
RATE$14.99 one-time

Claim the Pass
Starter heroes in the barracks
Weapon crate opening
Recruit insignia on profile
// Verified Dispatches

What commanders report

“Skipped the gear wall entirely. Went from wiping on mission three to clearing Iron Pier inside a week.”

K. YamadaRECRUIT — SEASON 4
Verified

“Bought it for the XP boost, stayed for the weapon crate. Got a railgun variant I still use 200 hours later.”

R. CallowayRECRUIT — SEASON 3
Verified
// Service Debrief

Questions about Recruit Pass

Specifics on this service. For general terms, the FAQ desk and refund policy cover the rest.

Yes — the pass binds to your game profile rather than a device, so it follows you across iOS, Android, Switch and Steam wherever the platform allows account items.

You pick one from the starter trio — Assault for damage, Recon for mobility, Medic for sustain. If you're unsure, the desk will recommend based on how you like to play.

On your first login after delivery, not at purchase. Save it for a week you can actually play and it pays for itself twice.

No — single purchase, permanent items. The only recurring thing in our catalogue is clearly labelled per-month on the price sheet.
// Requisition Desk

First hero's on us. Figuratively.

Claim the Recruit Pass and make Boot Camp Bay regret it ever spawned you.